Bifalgorithm post
Did you know that while you're clicking next looking for a base out in multiplayer battles, if you wait until at least 28 seconds you'll instantly find a base? Let's test that theory real fast. When we click next at 30 seconds, it will cause the cloud option, search for opponents to populate for a few seconds. But if we wait to 28 seconds, the base instantly pops up.
Did you know that while you're clicking next looking for a base out in multiplayer battles, if you wait until at least 28 seconds you'll instantly find a base?…
Ideas in this flowchart
- Finding a Base in Multiplayer Battles
- Theory: Wait 28 Seconds
- Instant Base Discovery
- Testing the Theory
- Click Next at 30 Seconds
- Cloud Option Activation
- Search for Opponents
- Wait 28 Seconds
- Base Instantly Pops Up